Latest : LATEST HOTFIX 50.21.45.3 appears to have slowed match making & increased ejection probability after error/migration to Combat Training
I'm now devoting this thread solely to the purpose of cataloguing all game issues experienced by myself and other users.
The Issues List
Multiplayer
-FPS regularly dipping below 25.
-Connectivity issues regarding everything from connecting to games, staying in games, lag, parties, locale players being mixed with overseas players. Unable to stay in a party after managing to get into one for more than a few games.
-System Freezes/XMB not responding. Usually when joining multiplayer games.
-Host experiencing horrendous lag, sometimes resulting in crashing, disconnects or host migration.
-Host migration system flawed.
-Unable to enter games - stuck waiting for others.
-Unable to leave game when stuck waiting for others - results in forced manual shutdown / system "3 beeps".
-Unable to shoot, in seemingly good rooms (green pings).
-Delayed shadow loading / short draw distance / pop-up shadows.
-Delayed texture loading.
-Settings not saving.
-Settings resetting, promting screen set and brightness adjustment.
-Lack of Boot to Multiplayer - Minor.
-Lack of any sort of seperate optimization for PS3 system.
-Random code flashes on the screen.
-Random code occassionally taking the place of next-map shown in playlist lobby.
-Disconnect to Combat Training Lobby or Theatre. Including checker-board effect.
-Players booted abruptly followed by the message "Disconnected from PSN".
-Players with NAT 2 on PS3, may suffer with moderate NAT on Black Ops. Possible cause for migration issues.
-Repeated B-52 Bomber/Napalm sound. Once when it flies over head and once when you respawn.
-Players using Hardline Pro are unable to cycle for a different Killstreak when team mates are trying to steal the Care Package.
-Aim Assist is far too helpful. Similar Campaign style Aim Assist will suffice.
-Overall sound range of unsupressed weaponory is short.
-Footstep sound extremely quiet.
-Some users reporting experiencing an irritating popping sound which happens from time to time.
-Game Countdown (after map lock in) freezes at 0 (or a random number).
-Speaker Icon / VOIP Icon disappearing from lobby after games.
-Target Assist (Aim Assist) following through solid objects when not Aimed Down Sights (ADS), even over a medium distance.
-Backed out to Theatre with "Player Name*" / random code* has not selected a clip", in film/clip image box. Usually occurs when host leaves lobby after/before a game or when certain players diconnect.
-Napalm reaching through rooftops and walls in well sheltered areas.
-B-52 reaching through rooftops and walls in well sheltered areas.
-On rare occassions under apparently specific conditions, 3rd person is enabled -
http://www.youtube.com/watch?v=ZqlBldj_rqs
-Leaderboard tracking incorrectly.
-Locale Search doesn't seem very Local.
-On rare occassions the RC-XD killstreak can fall through the map.
-People are able to glitch for coloured tags, which is otherwise a Prestige 13 reward.
-Prestige Hack achieved through Combat Training
-Weapon changes to enemy skin/emblem after killing with a weapon other than a gun. Noticed here when on a ladder -
http://www.youtube.com/watch?v=YHxarBq9R3A
-Spawn System spawning Player next to enemies.
-Needed/Close message indicating progress of challenge merging with challenge description.
-When disconnected from party after playing a game, unable to re-party unless all participants leave multiplayer entirely (Main Menu) and then go back to Multiplayer.
-"Gas, move!" or other similar remarks related to close proximity of Nova Gas, is sometimes continuously repeated by the Player.
-Split Screen Player (2) of either team, of a seperate system, (not the person experiencing the issue) cannot be muted.
-COD points randomly cleared.
-Full room but still awaiting players before game starts, thus game doesn't start.
-Killstreaks not being rewarded.
-Downloading Game Settings time out. Servers unavailable.
-Selecting a Class after death, whilst viewing a killcam skips the killcam.
-FPS issues making sniping more difficult. Especially with silenced rifles.
-Hosts not seeing Squad/Party members as blue.
-Glare on Optics in all environments. Including dark environments, or in shaded areas in well lit environments; makes using the dot difficult instead of easier than the iron sights, also makes using custom dots (other than red dot) harder to use.
-Wager match Hosts leave when they lose, mostly on One In A Chamber. Most games result in host migration, approx half of which fail.
-Killstreak: Dogs cannot enter the map at certain Dog entry points on Array Map.
-Killstreak: Gunship occassionally getting stuck in mountains on Array.
-Sentry Guns angled on stairs do not appear to get temporarily disabled by Concussion grenades. Here is my video from Theatre:
http://www.youtube.com/watch?v=A1kmhGUMdnE&feature=player_embedded
-Attempting to join friends who are already in a game or pre-game lobby, gives you no feedback as to what is happening until it either fails, or you press circle.
-Vote not counted towards map vote when joining a pre-game lobby.
-Latest Hotfix: 50.21.45.3 - Increasing match making times.
-Latest Hotfix: 50.21.45.3 - Increasing the number of occassions where the player is ejected from a pre-game lobby or after host migration and placed in the Combat Training lobby.
-Invisible wall on Array:
http://www.youtube.com/user/olavbirkeland#p/a/u/0/l-DVHq7hePU
-Falling through floors most common on Launch. Probably due to the sloped areas around the rocket and rail track.
-Shotgun spread on low ammo count weapons (Stakeout / Olympia), is extensive given the near point blank range:
http://www.youtube.com/watch?v=wm5a3DiKd8c&feature=player_embedded
Playercard Customisation
Warhammer Outline creates an endless line to raise from the top of the default image outwards.
Campaign
-Low FPS in most Campaign levels.
-Audio levels appear to be lower on Campaign than on Multiplayer - Minor Issue.
-Cinematic audio significantly quieter than Campaign audio or when in the chair. Most noticable during interrogations when Mason is in the chair.
-Static soldiers with no AI, no gun, arms extended/raised, no expression or animation. Experienced when playing as Mason inside Rebirth Island - Major issue.
-Veteren Trophies not unlocking. Similar issue among PS3 & Xbox 360.
-Super Bright/Saturated environment through "magic window" in Vietnam Mission before rat tunnels.
-"Rat tunnel up ahead", being repeated multiple times.
-Soldier/s appearing out of thin air - rare incident.
-Escaping Yamantau via Truck/MG. Extremely low FPS.
-Invisible barrier near entrance to lab after Nova Gas section on Rebirth Island when playing as Hudson.
-Extremely low fps (<10) on final mission before attempt to access the control panel.
-Screen shake enchances the unplayability when FPS is low.
-On select missions, game music drowns out dialogue. Gun noises drown out both. Random mashing of audio is a complete mess.
Zombies
-Zombies video loading after each play of Zombies when unlocked.
-On 'Five' there is a glitch when two people get into the teleporter at the same time, they will both get downed, as a result the game ends.
-On 'Five' there is a invisible wall near computers.
-On 'Five' you can get on top of multiple windows.
-Glitch on Kino Der Toten. If the player gets attacked by zombie monkeys (wall climbers) while standing in front of the auto-turret and then jumps whilst being attacked, the player is able to get on top of the turret and becomes unreachable. Thus invincible.
-Player numbers not indicated.
-Leaderboards are defective. Doesn't save or rewritten.
-On 'Der Riese' In animal testing room near teleporter, if you let a crawler hit you and jump up and down you can eventually get on top of the railing. [Needs confirmation]
Combat Training
-Settings do not always save.
-On occassion, custom names for custom classes are changed, when partied with 2 other players. When Player 2 accesses the classes, even if they are unedited, all custom class names are reset back to their default names, i.e. Custom Class 1, Custom Class 2 etc.
-Prestige challenges cannot be aqquired due to prestige not being available.
Splitscreen
-Only Player 1 has a saveavle profile, as a result, create a class for Player 2 is reset. Could be intentional.
-Only Player 1 receives Killstreaks.
-Player 1 control scheme influences Player 2's control scheme choice.
-Non-Default controls must be reselected every few games.
-
In Offline Splitscreen: Game brings up a black loading screen while it tries to establish a network connection. If the player is not connected to PSN, an error message appears, which means you can no longer play over a network or play multiplayer. Zombies continues to function. Patch must be deleted and reapplied to allow network and online multiplayer functionality. Need more reports (someone test it out)
Theatre
-Clips indicating 30 seconds, cannot always be rendered. Example for cause: 30.37 seconds.
-Theatre Control Settings not saving/resetting.
-Theatre freezes. Similar to Multiplayer join game freeze. Occurs occassionally during "Loading Film".
-Theatre upload quality of rendered clips on YouTube appear to be poor in comparison to other platforms.
-Inability to skip forward, having to skip forward through videos still rather time consuming.
-Half of all videos occassionally greyed out and unable to be viewed in theatre.
-Poor audio conversion when rendering clips with slow-motion:
http://www.youtube.com/watch?v=FAb2PW3J7wo&feature=related