Ya tenemos a los Boosters en Crysis 2,me acabo de encontrar a todo un grupo reunidos en los reles capturando y devolviendo sin parar,ganandose miles de puntos todos reunidos alrededor de los puntos rele....y nada mas entrar en partida van y me mandan un mensaje pidiendo que no mate a nadie y que me una a la pirula..ya me he encontrado a algunos matando dentro de los muros sin ser vistos en Ayuntamiento y ahora esto,al final han hecho Crysis Modern Warfare 2.
Menos mal que la Campaña es larga,con una buena historia,distintas posibilidades tacticas y con unos graficazos de infarto,si no mañana ya ma veia vendiendo el juego en el Game.
Salu2
Me compré el juego ayer y me he quedado estancado en la tercera misión de llevar la muestra a Gould. Voy por donde tienes que pasar por el punto de control y coger un vehículo, ¿cómo lo hago?
Me compré el juego ayer y me he quedado estancado en la tercera misión de llevar la muestra a Gould. Voy por donde tienes que pasar por el punto de control y coger un vehículo, ¿cómo lo hago?
Me compré el juego ayer y me he quedado estancado en la tercera misión de llevar la muestra a Gould. Voy por donde tienes que pasar por el punto de control y coger un vehículo, ¿cómo lo hago?
pa mi las mejores son:
1-sensor de proximidad o mejora blindaje
2-mejora de camuflaje o rastreador
3-el q recargas mas rapido, el q mejora el disparo desde la cadera o el q aumenta la cadencia del arma
Podrías colgar las fotos? Es que a mí me ha pasado algo parecido, quizá fue en la misma partida.
Por cierto, la Feline es un gustazo en el online. Que pedazo de arma.
PD: Si alguien me quiere agregar en PSN para echar unas partidas mi ID es Russian8641
He colgado en mi canal un nuevo vídeo en HD, hablando de los módulos del traje (blindaje y camuflaje) y los diferentes niveles de cada uno. Es la primera parte:
En la segunda hablaré del módulo de potencia y mis clases preferidas (espero subirlo mañana o a muy tardar el miércoles).
Espero que os guste a la vez que os sea útil.
Modo de juego: Punto de impacto.
Armas: K-Volt y Scar.
Mapa: Santuario.
Saludos amiguetes!.
Ps: para los que preguntan sobre que trae el nuevo parche:
Crysis 2 Patch Notes
On Thursday 31st March we released a patch for the X360 system that fixed many issues raised by the community. Today we have also released a patch for PS3.
We would like to thank the community for helping us to identify a number of unexpected issues, and we will continue to monitor the game and community for future fixes and improvements.
Below is a list of fixes included in the patch;
- A number of AI fixes and improvements (single-player campaign)
- Improved anti-cheat protection
- Fix for missing and corrupt sounds
- Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time
- A range of networking improvements, including fixes to host migration
- Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round
- Addressed a bug with the “Show All” radar option when players would intermittently not be shown
- Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign)
- Fix for a number of After-Match Awards not being correctly allocated
- Fix for inaccurate audio being played during the kill replay camera
- Smoothed the transition into and out of the kill replay camera
- Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information
- Fix for the Deflection bonus staying permanently active if held by a player at the end of a round
- Fix for menus scrolling continually if a direction is held on the left analog stick during load
- Various Skill Assessment fixes so stats are tracked correctly
- Leaderboard fixes for data occasionally being shown in the incorrect column
- Fix for an issue with shadow rendering
- Fix for crouch and zoom being on the same button in one of the alternate control schemes
- Added additional announcer signposting when approaching the score limit in game modes
- Fix for players of rank 50 being shown as rank 51 in-game
- Improved ledge grab transition speed
- Reduced lag when switching weapons
- Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of
performing the kill
- Fix for explosions occasionally not rendering in the kill replay camera
- Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon
He colgado en mi canal un nuevo vídeo en HD, hablando de los módulos del traje (blindaje y camuflaje) y los diferentes niveles de cada uno. Es la primera parte:
En la segunda hablaré del módulo de potencia y mis clases preferidas (espero subirlo mañana o a muy tardar el miércoles).
Espero que os guste a la vez que os sea útil.
Modo de juego: Punto de impacto.
Armas: K-Volt y Scar.
Mapa: Santuario.
Saludos amiguetes!.
Ps: para los que preguntan sobre que trae el nuevo parche:
Crysis 2 Patch Notes
On Thursday 31st March we released a patch for the X360 system that fixed many issues raised by the community. Today we have also released a patch for PS3.
We would like to thank the community for helping us to identify a number of unexpected issues, and we will continue to monitor the game and community for future fixes and improvements.
Below is a list of fixes included in the patch;
- A number of AI fixes and improvements (single-player campaign)
- Improved anti-cheat protection
- Fix for missing and corrupt sounds
- Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time
- A range of networking improvements, including fixes to host migration
- Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round
- Addressed a bug with the “Show All” radar option when players would intermittently not be shown
- Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign)
- Fix for a number of After-Match Awards not being correctly allocated
- Fix for inaccurate audio being played during the kill replay camera
- Smoothed the transition into and out of the kill replay camera
- Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information
- Fix for the Deflection bonus staying permanently active if held by a player at the end of a round
- Fix for menus scrolling continually if a direction is held on the left analog stick during load
- Various Skill Assessment fixes so stats are tracked correctly
- Leaderboard fixes for data occasionally being shown in the incorrect column
- Fix for an issue with shadow rendering
- Fix for crouch and zoom being on the same button in one of the alternate control schemes
- Added additional announcer signposting when approaching the score limit in game modes
- Fix for players of rank 50 being shown as rank 51 in-game
- Improved ledge grab transition speed
- Reduced lag when switching weapons
- Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of
performing the kill
- Fix for explosions occasionally not rendering in the kill replay camera
- Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon
Joder me he metido dos veces en una partida de capturar el relé.. Pero eran partidas de 3 y 4 horas... Estaba haciendo muchos puntos hasta que me fijé que faltaban 3 h....y pasaba de jugar más.. Ya esta chetado el juego?
Tengo el juego alquilado y no se, gráficamente esta bien, pero me esta aburriendo un poco, lo encuentro monótono, solo llevo un 20%, no se si luego se animara, pero por el momento lo encuentro poco variado.
Un saludo.
P.D. joder, como hecho de menos juegos como el Metal Gear.
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