http://ps3.ign.com/articles/738/738858p1.html
Un forero de vandal ha recopilado las citas mas destacadas:
Ign:
And - just in case you were wondering - yes, the front-mounted PS logo DOES rotate to accommodate both your horizontal and vertical storage requirements.
Ign:
Certainly, the machine's 'on/off' and 'eject' buttons are completely flush with the small shelf protruding beneath the disc-slot, but touch-sensitivity seems to be the order of the day here. You'll still have that tingle of retro-futuristic glee, sending your PS3 spiralling into action with the most delicate of touches, you just won't accidentally fire your precious Blu-Ray discs across the room if you've set your thermostat too high. What's more, if you don't believe us, we got our friendly Sony PR to put his debug console through its paces too, with a specially designed series of scientific tests. Here are his findings: "I tried breathing on [the buttons] and nothing happened. But it did turn on when I touched it with a 2p piece." Next stop: the Nobel prize!
Ign:
Compared to Microsoft's uber-comfortable Xbox 360 pad, the SIXAXIS feels cheap, plasticky, uncomfortable and disconcertingly light - almost as if it's going to fly out of your hands during those more extreme gaming moments.
More worrying still, the newly-designed lower L and R shoulder triggers feel more like they belong on an early controller prototype than the near-final model.
Ign:
For the time being though, holding the " PS Button" down for a couple of seconds - whether in-game of other wise - brings up a secondary menu, featuring options to turn off your console or disable the wireless controller you're using. Even more handily, the display shows the amount of play-time (in minutes, no less!) left in your current battery charge.
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Comparado al mando super-comodo de Xbox 360 de Microsoft, el SIXAXIS se nota barato, plastificado, incómodo y casi como si fuera a volar de tus manos durante esos momentos más intensos del juego.
Más preocupante todavía, los gatillos recien diseñados L y de R se notan más como si pertenecieran en un prototipo que del modelo casi-final.
n_n
De todas formas ign habla bien de la consola en general, pero se carga probablemente la parte mas importante de la misma, que es el control.
Un forero de vandal ha recopilado las citas mas destacadas:
Ign:
And - just in case you were wondering - yes, the front-mounted PS logo DOES rotate to accommodate both your horizontal and vertical storage requirements.
Ign:
Certainly, the machine's 'on/off' and 'eject' buttons are completely flush with the small shelf protruding beneath the disc-slot, but touch-sensitivity seems to be the order of the day here. You'll still have that tingle of retro-futuristic glee, sending your PS3 spiralling into action with the most delicate of touches, you just won't accidentally fire your precious Blu-Ray discs across the room if you've set your thermostat too high. What's more, if you don't believe us, we got our friendly Sony PR to put his debug console through its paces too, with a specially designed series of scientific tests. Here are his findings: "I tried breathing on [the buttons] and nothing happened. But it did turn on when I touched it with a 2p piece." Next stop: the Nobel prize!
Ign:
Compared to Microsoft's uber-comfortable Xbox 360 pad, the SIXAXIS feels cheap, plasticky, uncomfortable and disconcertingly light - almost as if it's going to fly out of your hands during those more extreme gaming moments.
More worrying still, the newly-designed lower L and R shoulder triggers feel more like they belong on an early controller prototype than the near-final model.
Ign:
For the time being though, holding the " PS Button" down for a couple of seconds - whether in-game of other wise - brings up a secondary menu, featuring options to turn off your console or disable the wireless controller you're using. Even more handily, the display shows the amount of play-time (in minutes, no less!) left in your current battery charge.
----
Comparado al mando super-comodo de Xbox 360 de Microsoft, el SIXAXIS se nota barato, plastificado, incómodo y casi como si fuera a volar de tus manos durante esos momentos más intensos del juego.
Más preocupante todavía, los gatillos recien diseñados L y de R se notan más como si pertenecieran en un prototipo que del modelo casi-final.
n_n
De todas formas ign habla bien de la consola en general, pero se carga probablemente la parte mas importante de la misma, que es el control.