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Texto original sacado de www.worthplaying.com
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net®. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.
Viene viniendo a decir que Blizzard seguira la estrategia con la que tan buenos frutos han cosechado... programar para compatibles (PC), asi que han dicho que no haran ninguna adaptación para consolas sino que simplemente saldra para PC y putno pelota.
Ademas, han comentado que no saldra para el 2007 (cosa que personalmente me esperaba)
Con esto nos curamos de posibles rumores venideros. Aclarando las cosas antes que las lien.. buen trabajo Blizzard, todos deverian de ser como vosotros en ese aspecto.
Rob Pardo, Vicepresidente de Blizzard es el responsable de estas palabras, por lo que viniendo de el habra que creerle,xD.
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net®. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.
Viene viniendo a decir que Blizzard seguira la estrategia con la que tan buenos frutos han cosechado... programar para compatibles (PC), asi que han dicho que no haran ninguna adaptación para consolas sino que simplemente saldra para PC y putno pelota.
Ademas, han comentado que no saldra para el 2007 (cosa que personalmente me esperaba)
Con esto nos curamos de posibles rumores venideros. Aclarando las cosas antes que las lien.. buen trabajo Blizzard, todos deverian de ser como vosotros en ese aspecto.
Rob Pardo, Vicepresidente de Blizzard es el responsable de estas palabras, por lo que viniendo de el habra que creerle,xD.