Hola! navegando por internet me he encontrado con nueva información del Devil May Cry 4, la info es de hoy , 19 de abril, por favor si hay alguien por ahi que pueda tomarse la molestia de traducir aunque se a por encima...
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According to a hands on preview from PSM3 UK, there are some pretty impressive new things coming in Capcoms action extravaganza. This is a hands on with the PS3 version
-The game will support 1080p / 60 fps
-The game is said to be long, the longest DMC yet. The bestiary is larger than all previous games combined.
-Both Nero and Dante are playable. However, Nero is the focus so Dante in DMC4 is a replica of his DMC3 combo system, but this time they’ve added instant ’style’ switching to the instant weapon switching. They also updated the animations, naturally for all of Dantes moves.
-Hands on impressions let them fight against Bariel (fire demon) and the twin frost enemies. They say, each boss has to be killed in a unique way. (none of that god of war button context business) apparently it has to deal with using the Devil Bringer in unique ways — for example, “slamming the twin frost demons together via devil arm to finish them off
-Dante is approaching 40, so he’s in his late 30’s in the game.
-Dante is getting too powerful” says Hiroyuki Kobayahi, and said that “making him the main character would take all the challenge outta the game”.
-DMC4 is a mixture of the best bits of DMC1 and DMC3:SE.
-Gameplay is very polished, solid, and responsive.
-Two levels were playable, the seaside setting level with the docks, and the Ice level with the enormous gothic cathedral and snow capped mountains.
-Frosts are hard mofos to kill. They can disappear, recharge their health by freezing themselves, and when they freeze, their health is revived almost to the stage when you first started fighting them.
-The move “accelerator” is very handy in this battle, since its “spewing flames and steam” out of the sword.
–Plenty of green orbs spew out if you successfully defeat Frosts.
-Press “select” for Neros taunt, in which he says “scum” (Hint to Vergil and Nero similarity)
-Variel is now known as Berias.
-Fly Over: While Dante is stuck to the ground - Excluding cutscenes where he regularly darts up the side of buildings, Nero can use the grim grip to pull himself across cavernous gaps. You can do this at set points, so keep an eye out for the blue markers.
-The Devil Bringer:Not only does this continue the fine capcom tradition of “arms that do stuff” (God Hand, Onimusha), but happens to be one of the most interesting things in the game. It gives Nero an extra edge over Dante in combat.
-The Red Queen: Neros sword is has a motorcycle rev in the handle, if you press R2 in time with your attacks he revs until it glows red, which unleashes nasty flame attacks that get steadily more damaging, so long as you keep your rhythm.
All of this so far is for the PS3 version which I would imagine would be identical to the Xbox 360 version except for small thing’s like the button config, rumble, and achievements.
La página es esta
Texto:
According to a hands on preview from PSM3 UK, there are some pretty impressive new things coming in Capcoms action extravaganza. This is a hands on with the PS3 version
-The game will support 1080p / 60 fps
-The game is said to be long, the longest DMC yet. The bestiary is larger than all previous games combined.
-Both Nero and Dante are playable. However, Nero is the focus so Dante in DMC4 is a replica of his DMC3 combo system, but this time they’ve added instant ’style’ switching to the instant weapon switching. They also updated the animations, naturally for all of Dantes moves.
-Hands on impressions let them fight against Bariel (fire demon) and the twin frost enemies. They say, each boss has to be killed in a unique way. (none of that god of war button context business) apparently it has to deal with using the Devil Bringer in unique ways — for example, “slamming the twin frost demons together via devil arm to finish them off
-Dante is approaching 40, so he’s in his late 30’s in the game.
-Dante is getting too powerful” says Hiroyuki Kobayahi, and said that “making him the main character would take all the challenge outta the game”.
-DMC4 is a mixture of the best bits of DMC1 and DMC3:SE.
-Gameplay is very polished, solid, and responsive.
-Two levels were playable, the seaside setting level with the docks, and the Ice level with the enormous gothic cathedral and snow capped mountains.
-Frosts are hard mofos to kill. They can disappear, recharge their health by freezing themselves, and when they freeze, their health is revived almost to the stage when you first started fighting them.
-The move “accelerator” is very handy in this battle, since its “spewing flames and steam” out of the sword.
–Plenty of green orbs spew out if you successfully defeat Frosts.
-Press “select” for Neros taunt, in which he says “scum” (Hint to Vergil and Nero similarity)
-Variel is now known as Berias.
-Fly Over: While Dante is stuck to the ground - Excluding cutscenes where he regularly darts up the side of buildings, Nero can use the grim grip to pull himself across cavernous gaps. You can do this at set points, so keep an eye out for the blue markers.
-The Devil Bringer:Not only does this continue the fine capcom tradition of “arms that do stuff” (God Hand, Onimusha), but happens to be one of the most interesting things in the game. It gives Nero an extra edge over Dante in combat.
-The Red Queen: Neros sword is has a motorcycle rev in the handle, if you press R2 in time with your attacks he revs until it glows red, which unleashes nasty flame attacks that get steadily more damaging, so long as you keep your rhythm.
All of this so far is for the PS3 version which I would imagine would be identical to the Xbox 360 version except for small thing’s like the button config, rumble, and achievements.