Okay, I'll try all this again...
Some of you are right in that this will be a multiplayer demo and not a traditional "Public Beta". It will be Beta level code (although near-final) but we won't explicitly be taking feedback on the game itself; this is more of a PR initiative and a last chance for us to test the server infrastructure on a real-world scale.
The number of codes available runs into the tens of thousands. All registered Beta trialists should get an email containing one, as should all SOCOM HQ forum members for most of the languages. As far as I'm *currently* aware, only the Nordic territories will have a pre-order scheme, but I don't know any more details about it and I don't know who it will be with, so please don't ask me any more questions on that! In Nordic territories the chosen retailer will most likely mail-shot people using SCEE's help (and database presumably), so if you're a SOCOM fan there then you should be getting an email.
As for everyone else who doesn't fall under a category above, emails will be targetted at people who have listed SOCOM as a favourite game of theirs when filling in surveys, etc. or who have claimed themselves as fans of this genre of game. It'll all work in pretty much the same way as other email communications from SCEE, where a mail turns up in your inbox informing you of a new download or release on the PSN store.
So, as I have said before you needn't worry about getting access to the code, our Marketing group should have all bases covered and emails should be sent out on Monday 1st, which will coincide with the code going live on the PSN store (barring any unforseen technical problems before then, of course).
Viene a decir que hay unos 10000 codigos de prueba, que los betatesters tendran el suyo. El resto lo tendrá si ha puesto en diversas encuestas (o cuando registras la PS3) como el socom su juego preferido o se ha declarado como un fan de este juego (supongo en en diversos foros). Los emails con los codigos de descargas se enviarán el lunes 1.
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