Historia de las Consolas.

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Historia de las Consolas.​

Un breve Resumen de más de 30 años. Un Total de 21 Consolas ordenadas por Fechas de Fabricacion.



Magnavox Odyssey
Manufacturer: Magnavox
Released: May, 1972
Price at launch: $100



This is where it all began. Game guru Ralph Baer's invention for Magnavox brought video gaming out of the arcades and into the living room. As the first home video game console, the Odyssey had no audio output and could only display black and white images. But the system came with translucent TV screen overlays to simulate full-color graphics in games like tennis and hockey. The Odyssey's sales were less than impressive: Magnavox had sold about 350,000 units by 1975.




Atari VCS (Atari 2600)

Manufacturer: Atari
Released: November, 1977
Price at launch: $200



After producing a standalone Pong home console, Atari would go on to release the Atari Video Computer System, later known as the Atari 2600. Atari founder Nolan Bushnell sold Atari to Warner Communications shortly before the system's debut to fund the launch. With full-color output, sound, and cartridge-based games, the 2600 became the most successful home console yet. Games such as Space Invaders and Pitfall helped sell more than 30 million units, according to the 2004 Video Game Price Guide. But the good times wouldn't last, and Atari has long since been eclipsed by others.




Nintendo Entertainment System

Manufacturer: Nintendo
Released: October, 1985
Price at launch: $199 for Control Deck or $249 for Deluxe Set with R.O.B. (Robotic Operating Buddy accessory)



In 1983, the video game industry collapsed. The market had become flooded with too many systems, too many low-quality games, and too many imitators. But one company took the risk that single-handedly saved the future of gaming. Nintendo brought its wildly popular Famicom gaming console from Japan to the U.S., and rechristened it the Nintendo Entertainment System. The NES had an innovative gamepad, an 8-bit digital brain for enhanced power, and one of the most popular video games of all time bundled with it — Super Mario Bros. Nintendo sold 61.9 million systems worldwide.




Sega Master System

Manufacturer: Sega Enterprises
Released: June, 1986
Price at launch: $200



In 1986, Sega Enterprises established Sega of America and released its answer to the NES: the Sega Master System. It was, in fact, almost the same system as Nintendo's, with a similar gamepad and 8-bit processor. But what it lacked was crucial: Sega did not have Super Mario Bros., and Nintendo's licensing agreements with third-party developers essentially ensured games were developed exclusively for the NES.

Sega would unsuccessfully try to establish its own Mario-like mascot with Alex Kidd, a large-eared monkey-child. NES sales dwarfed those of the Master System, but Sega wasn't finished yet.




Sega Genesis (Mega Drive)

Manufacturer: Sega Enterprises
Released: August, 1989
Price at launch: $200



Sega quickly followed the Master System with the Genesis, a 16-bit system with enhanced graphics capabilities. In addition, Sega would replace monkey-boy Alex Kidd with the now famous Sonic the Hedgehog as their mascot. Combined with an in-your-face marketing campaign (remember the Sega scream?), Sega's speedy blue blur rushed the Genesis into 13 million U.S. homes in five years. Nintendo finally had some serious competition.




Game Boy

Manufacturer: Nintendo
Released: August, 1989
Price at launch: $109



The same month as the Genesis launch, Nintendo released what would become the best-selling gaming system of all time — the hand-held Game Boy. Although it displayed only four shades of gray, the system shipped with a copy of the ultra-popular puzzler Tetris.




Sega Game Gear

Manufacturer: Sega Enterprises
Released: June, 1991
Price at launch: $149



Sega brought its assault on Nintendo to the handheld front with the Game Gear. With a fully backlit screen capable of displaying 32 colors at once, the Game Gear was far more powerful than the Game Boy, and Sega tried to emphasize this fact in the advertising campaign for its handheld.




Super Nintendo Entertainment System

Manufacturer: Nintendo
Released: August, 1991
Price at launch: $199



By the time Nintendo decided to challenge the Genesis, Sega's 16-bit system had been out for two years. Nintendo hit the ground running by bundling the Super Nintendo Entertainment System (SNES) with the newest game in the Mario franchise, Super Mario World. In addition, the new unit was more powerful than the Genesis, with features such as Mode 7 scrolling that allowed backgrounds to be scaled and rotated to simulate ground movement in racing games including Super Mario Kart.

The SNES would eventually defeat the Genesis by selling 49.1 million units worldwide, more than 20 million of which were in the U.S., according to Nintendo.




Sega Saturn

Manufacturer: Sega Enterprises
Released: April, 1995
Price at launch: $399



Wanting to be the first to the market again, Sega launched its 32-bit, CD-based Saturn four months early in the U.S. Even with Saturn's 3D graphical capabilities, the surprise summer release of a $400 system was accompanied by very few games. The powerful, but complex multiprocessor design made it difficult for developers to make quality games for the Saturn. Even so, several memorable titles were developed for the system, including Panzer Dragoon, Virtual-On, and Virtua Fighter 2.

The system also featured online gaming with its NetLink adapter. Despite its merits, the Saturn sold a dismal 1.4 million units in the U.S. during its short lifespan, according to market researcher NPD.




PlayStation (PS one)

Manufacturer: Sony Computer Entertainment
Released: September, 1995
Price at launch: $299




Sony's first foray into console gaming began with the 32-bit PlayStation. Debuting at $100 less than the Saturn and sporting 3D graphics and several solid games, the CD-based PlayStation would become wildly successful.

Sony effectively catered to a more mature audience with titles such as Twisted Metal and Metal Gear Solid. And they were helped tremendously by Square (now Square-Enix), the Japanese developer that brought the newest installment in its long-running Final Fantasy series, Final Fantasy VII, exclusively to the PlayStation. Sony kept producing the PlayStation (redubbed the PS one and redesigned in 2000) until March, 2006, shipping 102.49 million units over this period, according to Sony.




Nintendo 64

Manufacturer: Nintendo
Released: September, 1996
Price at launch: $199



In traditional Nintendo style, the Nintendo 64 came out a year after competitors' systems and debuted alongside a new Mario title, Mario 64. But the console leapfrogged the competition in terms of processing power and game play, using a 64-bit processor. However, Nintendo made the decision to continue using game cartridges for its system rather than CDs.

CDs were cheaper and had more storage capacity than an N64 cartridge, causing companies such as Square and others to develop games for PlayStation rather than Nintendo 64. Despite this, Nintendo managed to put out many tremendously successful games for the system, including the seminal first-person-shooter Goldeneye 007, the brawler Super Smash Bros., and The Legend of Zelda: Ocarina of Time. Nintendo, once king of the consoles, sold a respectable, yet wanting, 32.9 million Nintendo 64 systems, according to the company's latest annual report.




Sega Dreamcast

Manufacturer: Sega Enterprises
Released: September, 1999
Price at launch: $199



Sega wanted to start fresh after the Saturn debacle with the early release of their newest system, the Dreamcast. Sporting a built-in modem for online games, a 200-MHz processor, and a high-capacity proprietary disk format among other innovations, the Dreamcast was widely considered ahead of its time. Beautiful 3D games such as Sonic Adventure and groundbreaking online play in Phantasy Star Online helped the system's sales.

But with bad memories of the Saturn fresh in consumers' minds and anticipation of the PlayStation 2 reaching a high point, Sega was unable to win back enough fans. Sega would sell 8.2 million Dreamcasts worldwide before they ceased production of the system in early 2001, exiting the hardware console business altogether. They continue to produce software for other companies' console systems.




PlayStation 2

Manufacturer: Sony Computer Entertainment
Released: October, 2000
Price at launch: $299



Riding on the success of its predecessor, the PlayStation 2 boasted a more powerful 294-MHz processor, DVD movie playback, and backward compatibility with the PS one's game library. It had strong initial sales despite a lackluster launch and an initial scarcity of quality games.

But Sony's third-party developers gave it the edge over competitors, and games such as Square-Enix's Final Fantasy X, Konami's Metal Gear Solid 2: Sons of Liberty, and Rockstar's best-selling Grand Theft Auto: Vice City helped launched PS2 sales to record-breaking heights. The best-selling game console in history and still going strong, the PS2 has shipped 106.23 million units to stores worldwide as of June 30, according to Sony.




Game Boy Advance

Manufacturer: Nintendo
Released: June, 2001
Price at launch: $100



With no competitors in sight, Nintendo took its time releasing the successor to the Game Boy Color. The Game Boy Advance continued Nintendo's dominance on the handheld front, with a 32-bit processor and a screen capable of displaying more than 32,000 colors. Like previous iterations of the machine, the Game Boy Advance could play all previous Game Boy titles. And new games such as Advance Wars and Metroid Fusion and the continuation of the Pokémon franchise made it easy for Nintendo to rake in sales.




Xbox

Manufacturer: Microsoft
Released: November, 2001
Price at launch: $299



Beating Nintendo's GameCube console to the U.S. market by three days, Microsoft's Xbox marked the software company's debut in producing hardware of any kind. The system was a powerhouse, resembling a PC with its built-in hard drive and broadband-ready Ethernet port. But one Xbox launch title would matter most, and that was Halo: Combat Evolved.

The well-received first-person-shooter game, along with solid third-party titles such as Tecmo's Ninja Gaiden and LucasArts' Star Wars: Knights of the Old Republic, would allow Microsoft to dive headfirst into the console wars. Although Microsoft has yet to make a profit from Xbox, the company says it has sold more than 24 million units since its launch, placing it ahead of Nintendo's GameCube console.




Nintendo GameCube

Manufacturer: Nintendo
Released: November, 2001
Price at launch: $199



Nintendo decided to go after gaming purists rather than entertainment junkies with the GameCube, and released its new system as strictly a gaming machine. Unlike the Xbox and PS2, the 'Cube had no DVD playback capabilities. And unfortunately, the GameCube's launch lacked something all previous Nintendo console launches had: a Mario title. The results weren't promising, as the GameCube had to undergo several price cuts before it would sell well.

Despite this, this system has seen several excellent first-party and third-party titles, including The Legend of Zelda: The Wind Waker, Metroid Prime, and Metal Gear Solid: The Twin Snakes. Nintendo has shipped 20.9 million units since launch. Not only had Sony beaten Nintendo again, but Microsoft had sneaked ahead of its Redmond neighbor as well.




Nintendo DS

Manufacturer: Nintendo
Released: November, 2004
Price at launch: $199



Nintendo knew Sony was bringing its own portable to the table, and rather than try to play technological leapfrog, it went for innovation. Instead of upgrading the Game Boy, Nintendo launched a new handheld line, the DS. With a touch-sensitive screen positioned directly below a second screen in a clam-shell designed case, the DS changed the way handheld games were played. Sales of the DS have been strong since launch, increasing even more with the launch of the redesigned DS Lite.

The DS also marked Nintendo's entry into online gaming, with the Nintendo Wi-Fi Connection. Nintendo has shipped 21.27 million DS and DS Lite units since launch, putting it more than a million units ahead of Sony's PlayStation Portable.




Sony PlayStation Portable

Manufacturer: Sony
Released: March, 2005
Price at launch: $249



When it came to the PlayStation Portable, Sony's approach was simple: power. The do-everything portable brought high-quality 3D graphics to handhelds, in addition to music and movie playback. Sales of the unit have been able to keep up with the DS, although it has far fewer quality game titles than Nintendo's system. Standouts include Grand Theft Auto: Liberty City Stories and the puzzler Lumines. Much to Sony's chagrin, a prominent homebrew software scene has developed for the system. As of July, 20.02 million PSPs have been shipped, according to Sony.




Xbox 360

Manufacturer: Microsoft
Released: November, 2005
Price at launch: $299 Core System; $399 Premium Package



Deciding it wanted to be first this time around, Microsoft ushered in the next generation of gaming in 2005 with the Xbox 360. The 360 is much sleeker than the original Xbox and features a powerful 3.2-GHz processor. But initial shortages frustrated gamers and caused Microsoft to miss some of its projected sales targets. Another surprise came in the form of the revamped Xbox Live online gaming service.

In May, Microsoft reported 18 million game downloads from the service. With a year's head start on Sony and Nintendo, Microsoft is gearing up to release their killer app, a first-person-shooter game called Gears of War. Microsoft has sold about 5 million Xbox 360 units since launch, according to the company's fourth quarter earnings release in July, although the console hasn't turned a profit for the company yet.




PlayStation 3

Manufacturer: Sony
Release date: Nov. 17, 2006
Price at launch: $499 for 20-GB version, $599 for 60-GB version



With the PlayStation 3, Sony wants to own your living room. The system will come equipped with a hard drive and a Blu-ray disk drive for reading high-capacity game disks and playing Blu-ray movies. In addition, its 3.2-GHz Cell processor makes it technically the highest-end game console on the market. But the price may be too steep for most gamers and could cost Sony its No. 1 spot. The console has also been delayed from its initially planned spring launch.




Wii

Manufacturer: Nintendo
Release date: Nov. 19, 2006
Price at launch: $249



While Sony and Microsoft battle for technological supremacy, Nintendo will be traveling a different path. Its Wii console touts affordability over high technology, at half the price of the low-end PS3. Its biggest innovation, a wireless motion-sensing controller, makes the most drastic change in user input since the Nintendo Entertainment System.

But will it work? Nintendo has taken a similar route with the DS and seen remarkable sales as a result. The Wii also will let users download classic games from Nintendo and other game libraries. The new battle begins this November.
 
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Mr.PAC-MAN, me parece un fantastico resumen, muy completo, hay cosas que no sabia :confused: jejejje :D, por cierto, te iba a decir, que segun tengo entendido, la dreamcast vendio 10.6 millones de unidades... no 8.2... pero bueno, es solo eso lo unico que vi malo, lo demas esta perfecto.

Gracias por el Resumen y Un Saludo :D
 

Davids

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La que mejor recuerdo de mi infancia es la mega drive, cuando tuve ya la PSX ya estaba mas crecidito y recuerdo mucho mas.
 
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Pac-Man te faltaria añadir la Master System II, la Mega Drive II y la GBA SP :D. Las distintas versiones de la famosa NASA no creo que cuenten :D.
 
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Chaze dijo:
Pac-Man te faltaria añadir la Master System II, la Mega Drive II y la GBA SP :D. Las distintas versiones de la famosa NASA no creo que cuenten :D.
No sabria que decirte sobre megadrive II y master system, porque fueron sistemas que pasaron inadvertidos para mi, pero no creo que haga falta un espacio para la spporque no era mas que una nueva version, de la GBA (igual que la micro). Eso sería como dedicarle un capitulo a la ds lite.
Pero creo que si alguien se curra una traduccion y le añadimos cualquier dato que se halla quedado en el tintero o actualizamos lo que haga falta, yo creo que un post sobre la historia de losvideojuegos se mereceria una chincheta
Que aqu hay varios que creen que los videojuegos los invento kutaragi :D
 
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Lo que a mi me ha llamado la atencion han sido las ventas de la DS y la PSP,creia que habia una diferencia abismal entre ellas y veo que no es tanta la cosa.COmo he oido varios que decian que la PsP habia sido un fracaso por su bajo numero de unidades vendidas...
 

V1rtu4l

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Buenisimo trabajo mr.pac-man,mu buen resumen de toas esas consolas,madre mia comohan cambiado las cajas estas en practicamente 30 años,cada vez mas,a parte de su mejora interna ,se ha mejorado el aspecto externo,se nota que este mercado de los videojuegos es muy exigente....
 
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Chaze dijo:
Pac-Man te faltaria añadir la Master System II, la Mega Drive II y la GBA SP :D. Las distintas versiones de la famosa NASA no creo que cuenten :D.
No seas Flipi! :D Si te fijas bien, la mayoría de fotos pertenecen a sus respectivas versiones NTSC, por ejemplo Mega Drive es Genesis, el mismo modelo que nosotros teníamos como MegaDrive II, y la verdadera Mega Drive que salió aquí es diferente. Con lo de la Master System al ser la misma consola da un poco igual.

MR. PAC-MAN te lo he hecho fijo y te lo he calificado a 5 estrellas :D, es que me ha traído geniales recuerdos este post. Si no te importa y quieres puedes buscar un pelín de fotos más para poner modelos europeos también. Por cierto, estaría genial si en algún rato libre puedes traducirlo :D, pero si no no pasa nada ¿eh?. Saludos
 
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Falta la Game Boy Color (GBC), Game Boy Advance SP (GBA SP), Nintendo DS Lite y la versión antigua de PSX...

Un saludo
 

NEED

Baneado.
solidusRX90
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muy buen articulo sobre las historia de las consolas ,aunque lastima que este en ingles todo y falten algunas consolas.
 

Davids

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Las consolas que faltan son solo versiones distitas de las ya puestas, vale que la PSX sea una clasica, pero poniendo PSone ya esta puesta, igual con las gb.
 
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MR. PAC-MAN dijo:
Buen Resumen de todas las consolas :)

Lastima que este en Ingles, pero es un buen Resumen.

Si Algun Moderador lo pone como Post Fijo lo agradeceria. :)

Saludos.
MUY BUENO MR. PAC-MAN clap2, un buen trabajo y cronologia de las consolas.

P.D:jeje hay algunas consolas que son la primera vez que veo :D

UN SALUDO
 
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Pues esta muy bien te felicito, y que bueno que lo pusieron fijo, pero que lastima que este en ingles.
 
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Davids dijo:
Las consolas que faltan son solo versiones distitas de las ya puestas, vale que la PSX sea una clasica, pero poniendo PSone ya esta puesta, igual con las gb.
Vale, quitemos la PSX y la NDSL porque son versiones reducidas de sus progenitores, incluso la GBASP (aunque incluya la autoiluminación, que me parece una muy buenísima inplantación)
Pero la diferencia entre GBP y GBC es bastante grande.
¿Del blanco y negro a color no te parece suficiente diferencia?
Además, que los juegos de GBC no sirvan para los de la anterior consola significa algo...

Un saludo
 

Davids

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Dark dijo:
Vale, quitemos la PSX y la NDSL porque son versiones reducidas de sus progenitores, incluso la GBASP (aunque incluya la autoiluminación, que me parece una muy buenísima inplantación)
Pero la diferencia entre GBP y GBC es bastante grande.
¿Del blanco y negro a color no te parece suficiente diferencia?
Además, que los juegos de GBC no sirvan para los de la anterior consola significa algo...

Un saludo
Vale, se me paso la GBC, sorry :D. Es verdad que pasa del blanco al negro y el peso es reducido en la color, se me habia pasado
 
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Buenas... Thank por estar Fijo...:D

La vision de estas 21 consolas es de un Portal Americano, simplemente he recopilado todas las que estaban ahí...

Sobre la traducion al Ingles, no es mi tema favorito, apenas sé ingles joo Pero si alguien se anima, lo cambiaria el Texto, y si hay que meter alguna consola Europea, Darme los Link y los pondre con gusto...

Asi estará mas completa el Post, el Post acaba de nacer, ahora solo falta pulirlo a nuestro gusto. :)
 

Lord

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De verdad que es un muy buen post, luego si se traduce seria mucho mejor...

Un Saludo y Muy buen post Mr.Pac-Man.
 
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Dslite mas Ds normal han vendido 26 millones hasta hace 1 mes
GameCube vendio 21 millones
GBAdvance 70 millones
SNES 60 millones
Nes salio en 1984
Faltan Mega CD y 32x de SEGA, estas 2 fueron grandes motivos de porque SEGA cayo
Yo tambien he oido que Dreamcast ha vendido 10.5 millones
Falta Pc Engine tb y muchas mas como Lynx

Muy buen post! Felicidades!! ^^
 
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